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Digital Schoolhouse is estimated to reach over 6000 pupils in schools & colleges across the UK this academic year. This immersive experience provides a unique insight into the creative digital sector, to promote homegrown talent and to enable students to aspire to careers pathways they may not have otherwise considered.

 

Nintendo UK is extremely excited to be working together with Ukie's Digital Schoolhouse as lead partner. The Digital Schoolhouse programme uniquely combines computing, fun, creativity and innovation, all of which are synonymous and at the heart of Nintendo's values. Through this collaborative partnership we aim to reach more teachers and pupils than ever before, in order to help inspire the next generation of young minds across the UK. Through the Digital Schoolhouse Super Smash Bros. Ultimate Team Battle with Nintendo Switch, as well as through other play-based learning initiatives, we want to be able to provide young adults with fun and unique experiences that will form positive lasting memories as well as foster the development of skillsets within students which they can take with them into their future.

KALPESH TAILOR,
HEAD OF COMMUNICATIONS AT NINTENDO UK

 

 

A great teacher can have a lasting impact on a student and not only does Digital Schoolhouse provide teachers with practical guidance and creative resources, but it gives them the confidence to be able to excite students about computing in new and engaging ways.

WARWICK LIGHT, UK MANAGING DIRECTOR AND VICE PRESIDENT SONY INTERACTIVE ENTERTAINMENT UK

Find out a little more

Be part of equiping the next generation with relevant and practicial digtial skills for the future of our industy.

Sponsorship brochure
Find out how you can support us and inspire the next generation.
Sponsorship deck
Discover the benefits of being a programme sponsor and the different ways in which you can get involved.
Education brochure
Take a look at how we work with the education sector.

 

Our Sponsors

Digital Schoolhouse is reliant on industry support to continue its great work. Schoolhouses are not charged for their participation in the programme or for the support that they receive. Significant funds are required to enable the programme to continue its work in pioneering computing education.

With your help, we can grow.

 

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Supported by Ukie

Ukie is proud to be rolling out the national Digital Schoolhouse programme across the country today thanks to PlayStation. The scale of the impact of the pilot year shows that the unique play-based learning model is working to inspire children from all backgrounds, at a young age, into creative computing as well as giving confidence and resources to their teachers. The national programme will future proof and equip the next generation with the fundamental skills necessary to drive the 21st century creative, digital economy. Collaboration with the games, creative and technology industries has been instrumental to the success of DSH, so we are delighted to have PlayStation as lead partner for the programme.

 

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Supported by Sony Playstation

A great teacher can have a lasting impact on a student and not only does Digital Schoolhouse provide teachers with practical guidance and creative resources, but it gives them the confidence to be able to excite students about computing in new and engaging ways. Digital Schoolhouse helps to make learning fun and with that comes endless possibilities. PlayStation® is delighted to be partnering with Ukie to bring Digital Schoolhouse to more schools, and even more children, across the UK than ever before.

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Supported by Sega

 

SEGA Europe has a history in working with educational organisations in order to help bridge the skills gap in the UK with regards to the video games industry. This latest partnership, with the Digital Schoolhouse Programme is particularly exciting, as it aims to engage the next generation of school children, and their teachers, with the new Computing curriculum" said John Clark, Executive Vice President of Commercial Publishing for SEGA Europe Ltd. "The video games industry has a diverse work force across a variety of different professional disciplines and it's a fantastic opportunity to be able assist UKIE and Digital Schoolhouse in nurturing talent from a young age, not just in computing, but in all the other fields relevant to publishing and development."

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Warwickshire County Council is delighted to be sponsoring Ukie's Digital Schoolhouse programme to enable this innovative model to be rolled out into four Warwickshire schools. The county is home to a globally significant cluster of gaming companies in and around Leamington Spa (dubbed "Silicon Spa"), and a strong wider digital technology business community. Programming and computing skills are therefore vitally important to the continued growth of this sector, and it is essential that we are teaching our young people these key skills in an effective and engaging way. Ukie's Digital Schoolhouse programme is therefore a perfect fit for our area.

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ubisoft, sponsor, games, education, digital schoolhouse

 

Ubisoft is a proud champion of the UK video games industry, and supporter of developing closer links between education and industry. Ubisoft is very pleased to have this wonderful opportunity to work with Ukie and Digital Schoolhouse to collectively inspire the young minds of tomorrow. We're privileged to work with so many creative and passionate individuals in our everyday roles, but in order for the UK to develop and thrive, we need to share our experiences of how exciting and rewarding a career in this fantastic industry can be. The Digital Schoolhouse initiative perfectly bridges the gap between education, computing and the wider creative industries to help inspire students with the skills they'll need to need to succeed in a digital age. What better resource to inspire them than games?

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Founded in 2011 by brothers, Ashley and Thomas Gullen, Scirra develops and markets software which enables people who don't know how to programme, to make video games. Products include Construct 3, which has an international user base. Whilst their market focus began with Hobbyists, they've seen an increasing take-up in the education space over the past three years. Roger Henderson, Managing Director of Scirra says, "We are thrilled to have the opportunity to be part of the DSH project, particularly given that we as we have developed Construct 3 we have had the education market very much in mind alongside our traditional Hobbyist community. We look forward to working with the DSH Lead Teachers to develop lesson oriented assets that we can distribute to the wider education community. It is an exciting time for us."

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